The tutorial does a good job teaching you the basic mechanics of the game, but it doesn’t provide many hints on how to successfully escape. There is a simple tutorial at the beginning where you climb through the vent system, meet with another prisoner who gives you items that you craft into a weapon to attack a guard, and make your escape under the prison wall. The mess hall is a good place to plot an escape wth fellow inmates. The things you find feel like little treasures, and it’s fun to see how they can be combined into tools and weapons that you can use to get outside the prison walls. You’re stuck in prison, going about your daily routine, and taking advantage of things you find, favors for fellow inmates, and other opportunities to build up a set of items that will help you escape. I tend to find games with a lot of crafting and inventory management a little tedious, but those aspects of the game didn’t bother me in The Escapists, which is, by its nature, all about constraints. The Escapists is a pixelated, top-down strategy game that incorporates puzzles, crafting, and some RPG elements. The goal of the game is straightforward – escape from a series of prisons with varying levels of security – but there are so many complex variables at play that The Escapists is good for many hours of exploration. This week marked the title’s first appearance on mobile systems, though, with simultaneous releases on iOS and Android. The Escapists is an award-winning indie title from Mouldy Toof Studios and Team17 that has been available on consoles and PCs since 2015.
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