![]() Wandering walkers walk around aimlessly, until they are close to one of your survivors, and then they become Aggressive. Stationary walkers do not move, and will not move unless you get close to them and alert them (shown by a white icon over their heads). Walkers have three different statuses: Stationary, Wandering, and Aggressive. If you have survivors with Revenge and Retaliate, you might kill the closest walker only to leave an open gap for the next one to come attack you. The closest walker will always move first, followed by the next closest, etc. Like your own survivors, walkers have an order turn. Knowing this can be super helpful when you are deciding on the order of your non-leader survivors, or when deciding where to place your survivors next to a tank walker. If there are multiple survivors directly adjacent to a walker, they will attack your survivors in the order of your team selection screen. Walkers will always attack survivors that are directly next to them (left, up, right, down) before attacking a survivor that is diagonal. If you have Assaults and Bruisers to stun an initial line of walkers, you can block the path of walkers in the back by positioning your survivors strategically. Walkers can move THROUGH another walker to attack you. When you have weapons such as the Dragon's Tongue, Winter Bow, Kingdom Spear, etc., putting your survivor in the right position can make a huge difference. Walkers can move two spaces in any direction (including diagonal - be very careful about diagonal movement because walkers can move farther than you would expect). This can be a huge game changer at high levels. Critical Aim allows you to stun walkers and has the highest chance of activating on a critical hit, so it works best with a leader like Sasha who can charge up your survivors. Stun walkers with Hunter’s (or Shooter’s) Critical Aim trait. (Example: Armored Force 49.1 or The Archives 48.2) This can create protection for your team. Bruiser attacks and Assault charged attacks have the ability to stun most walkers. ![]() Stun walkers with Bruisers or Assaults. Try to pay attention and experiment with this at lower levels. On some maps, they can be either blocked so that zombies don’t spawn (Example: Suburbia 43.1) OR anticipated (Example: Abandoned Camp 48.2) so that you can avoid dealing with them. On many maps, walkers spawn in certain locations. (Example: Suburbia 43.1 or Blow It Up 47.2) Michonne’s leader trait also allows for this, and is very compatible with a Scout team. On maps with a countdown to zombie spawn waves, this trait can reduce the threat so that fewer zombies spawn. This is a trait that can be found on Scout weapons. General tip: Keep zombies away so that you don’t get overwhelmed. If you're a player looking to push yourself to finish another round or two in the Challenge, or looking to finish the Distance for the first time, you've come to the right place! ![]() General tips for succeeding the Challenge and the Distance When I have time, I will organize the playlists in this forum post as well so you can find things more easily. My videos for (almost) every Challenge and every Distance set can be found at the link below. Also, if you have comments or recommendations on my posts, I'd love to hear them so that I can incorporate other advice and perspectives. Hope this is helpful! Any ideas for future posts are more than welcome. How to use survivors and what their ideal traits are General tips for succeeding in the Challenge and Distanceģ. I started the game a REALLY long time ago, so I don't have particularly good advice on how to build your camp because it has been a long time since I've had to do that.ġ. Most of this advice is tailored towards middle level players trying to figure out what to prioritize or higher level players looking to take their game to the next level. I wanted to compile some of the tips I've shared to hopefully help the broader community out (and also because I'm getting tired of retyping the same things, lol). I've been sharing tips and videos on various chat mediums (Line, Slack, Discord, GroupMe) for a while now. I wish I had more time, but it has been a blast and I hope this has helped. Many of the resources and tips here will still be helpful for beginners learning how traits work, but unfortunately it does not incorporate information about newer heroes such as Mercer or Yumiko, or how to use Tools and Supports strategically. As many of you heard, I am retiring from the game and unfortunately did not have time to keep this post up-to-date over the last few months.
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